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Blender Plugin

Blender Plugin

Monitor your Cycles and Eevee renders in real-time

Overview

The RenderBuddy Blender plugin provides a seamless connection between your Blender rendering workflow and the RenderBuddy mobile app. It supports both Cycles and Eevee engines.

Beta Release

Currently supports Windows only. Mac/Linux support coming soon. Remote cancel only works between frames due to Blender API limitations.

Live Preview

Stream rendered frames directly to your phone as they finish.

Rich Telemetry

Track Samples, Tiles, Device (CPU/GPU), and Resolution.

Remote Control

Stop or cancel renders remotely from the app.

Real-time Notifications

Get instant push notifications when your render completes or fails.

Supported Versions

Blender 3.0+
Blender 4.0
Blender 4.2 LTS

Installation

1

Download the Add-on

Download the RenderBuddy.zip add-on from the Downloads page.

2

Install in Blender

Open Blender and go to Edit → Preferences → Add-ons.

Click Install... and select the downloaded ZIP file.

3

Enable the Add-on

Search for "RenderBuddy" in the add-ons list and check the box to enable it.

Screenshot: RenderBuddy enabled in Preferences
4

Verify Connection

Go to the Render Properties tab. You should see the RenderBuddy panel showing "Agent Connected".

Render Monitoring

RenderBuddy automatically hooks into Blender's render pipeline. Whether you're using Cycles for final shots or Eevee for previews, we've got you covered.

Cycles

For Cycles renders, RenderBuddy tracks:

  • Sample count progress (Current / Total)
  • Tile/Bucket updates
  • Denoising steps
  • Device usage (OptiX/CUDA/CPU)
Screenshot: Cycles render progress with samples

Eevee & Eevee Next

Real-time monitoring for Eevee timelines:

  • Frame-by-frame timeline progress
  • Render time per frame
  • Samples (TAA) tracking
  • Shadow map generation status
Screenshot: Eevee animation timeline

Tips for Blender Artists

Lock Interface

For slightly faster renders, check "Lock Interface" in the Render menu. RenderBuddy still works in the background!

Output Paths

Use relative output paths (e.g., //render/frame_####) to ensure seamless path resolution for previews.

Troubleshooting

"Agent Disconnected" in Render Properties

Ensure the RenderBuddy Agent desktop application is running. The plugin connects to the Agent via localhost:5556.

Updates not showing in app

Check if your firewall is blocking local connections on port 5556, or if the Agent is blocked from accessing the internet.

Remote "Stop Render" doesn't work immediately

This is a known limitation. Blender's Python API cannot force-stop an active render mid-frame. The stop command only takes effect between frames. For single-frame renders, you may need to cancel directly in Blender (press Escape).

Plugin not working on Mac/Linux

The current beta version only supports Windows. Mac and Linux support is planned for a future release.